Text and Tween Animations May 22, 2008
Posted by wagongrrl in Animation, Assignments, Flash.Tags: Animation, Flash, student work
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You have all been busy creating wonderful text animations and attempting to put together everything you have learned about Flash and Tweening. I have created a web page where I will showcase the animations that you publish and copy to your class hand-in folder. For instructions on how to publish look at the chalk board in the classroom.
Flash Assignments and Portfolio Project May 1, 2008
Posted by wagongrrl in Animation, Assignments, Flash, Reference.Tags: Animation, Assignments, Flash, how-to
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This marking period you will be responsible for creating a portfolio of Flash files that illustrate the concepts we are studying in class. All the files should be located in your Documents folder inside a folder named Flash. The worksheet has the correct names for each of the files. Flash Portfolio Check-Off
Tweening
Tweening is the technique that creates the in-between frames in an animation based on the first (starting frame) and the last (ending frame).
Tweening also requires keyframes. You need two keyframes for any tweened segement: one at the beginning and the other at the end of the segment. Frames that are between keyframe are called in-between frames.
All of your Flash assignments will be based upon this concept. You will be animating, or moving, objects around the stage, using a number of techniques that I will introduce to you at the beginning of each class.
Messages-Broadcast Command February 25, 2008
Posted by wagongrrl in Animation, Scratch.add a comment
So far we have looked at how sprites react to key presses or to touching other sprites or colors. This is okay if you are communicating with just one sprite, but what about having sprites communicate with each other, or even with the stage? Simple, you can have a sprite broadcast a message to another sprite (or stage).
The broadcast command is found in the control palette. One sprite broadcasts a message at a certain point in the program. You use the When I receive (message) to indicate where and when you want another sprite to do something. Here is a tutorial I found that illustrates the broadcast command. Take a look.
Here are some of the student examples: (Click on the ‘teacher’ sprite to make the dancer sprites start dancing)
Ashley
Shafique
Alex
Gary
Scratch Animations Showcase! January 23, 2008
Posted by wagongrrl in Animation, Assignments, Scratch.Tags: assignment, Scratch, website
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I am in the process of posting the completed Scratch animations on the Computer School website. As students hand in their completed and peer reviewed files, I will post them to the website. Please take a look. You can also satisfy your peer-review assignment by reviewing one of the assignments from online, but you must fill out the peer-review sheet and turn it in for a grade.
We Begin To Learn About Scratch This Week! December 4, 2007
Posted by wagongrrl in Animation, Scratch.1 comment so far
This week we will start a new section of the Animation Unit we are studying. We are going to use the program Scratch to create Dance animations. Before we begin the project, the class will spend a week or so learning the program. I would recommend that you look at the Scratch website and some of the projects created by others.
Scratch uses building blocks of code to get the characters, or Sprites, to move. Just like in Microworlds you program each sprite. We will begin by learning how to get the sprite to change colors and move around the stage.
Our Finished Animations! November 28, 2007
Posted by wagongrrl in Animation.5 comments
The animations are posted on the computer school website. If you have handed your completed animations (saved for web as a gif file) to the hand-in folder, your animation should be there.
Each student should have completed at least 2 animations. This will be the last week we will be working on them in class.