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	<title>Ms. R's Computer Class</title>
	<atom:link href="http://thecomputerschool.edublogs.org/feed/" rel="self" type="application/rss+xml" />
	<link>http://thecomputerschool.edublogs.org</link>
	<description>Computer Class Blog - What's happening in class this week?</description>
	<pubDate>Tue, 10 Jun 2008 10:15:06 +0000</pubDate>
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			<item>
		<title>Final Flash Assignment</title>
		<link>http://thecomputerschool.edublogs.org/2008/06/10/final-flash-assignment/</link>
		<comments>http://thecomputerschool.edublogs.org/2008/06/10/final-flash-assignment/#comments</comments>
		<pubDate>Tue, 10 Jun 2008 10:14:08 +0000</pubDate>
		<dc:creator>wagongrrl</dc:creator>
		
		<category><![CDATA[Assignments]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[assignment]]></category>

		<guid isPermaLink="false">http://thecomputerschool.edublogs.org/?p=61</guid>
		<description><![CDATA[All students should be working hard on their final assignment for this marking period. By now you should have completed your 6 symbols (in the library) and have them named correctly. You will also be making one layer for each symbol that you are animating. Name your layers and it will make things easier for [...]]]></description>
			<content:encoded><![CDATA[<p>All students should be working hard on their final assignment for this marking period. By now you should have completed your 6 symbols (in the library) and have them named correctly. You will also be making one layer for each symbol that you are animating. Name your layers and it will make things easier for you.</p>
<p>When you complete the basic requirements you will be ready to add some other features to your animation.</p>
<ul>
<li>a start button</li>
<li>an additional scene (perhaps with credits like a movie would have)</li>
<li>a motion guide layer</li>
<li>add sound bytes</li>
</ul>
<p>The rubric and requirements for this assignment can be downloaded here.<a href="http://thecomputerschool.edublogs.org/files/2008/06/final-flash-animation-project.pdf"> final-flash-animation-project</a></p>
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		<item>
		<title>Symbols and the Library</title>
		<link>http://thecomputerschool.edublogs.org/2008/05/30/symbols-and-the-library/</link>
		<comments>http://thecomputerschool.edublogs.org/2008/05/30/symbols-and-the-library/#comments</comments>
		<pubDate>Fri, 30 May 2008 14:25:25 +0000</pubDate>
		<dc:creator>wagongrrl</dc:creator>
		
		<category><![CDATA[Assignments]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Reference]]></category>

		<category><![CDATA[Animation]]></category>

		<category><![CDATA[how-to]]></category>

		<guid isPermaLink="false">http://thecomputerschool.edublogs.org/?p=60</guid>
		<description><![CDATA[A symbol is a  reusable object used/created in Flash. A Symbol can be reused throughout your movie or imported and used in other movies. There are three types of symbols: Graphics, Buttons, and Movieclips.
Using flash symbols is very crucial to the file size of your Flash movie.
Get used to using symbols in flash right [...]]]></description>
			<content:encoded><![CDATA[<p><strong>A symbol is a  reusable object used/created in Flash</strong>. A <span class="bluesub">Symbol</span> can be reused throughout your movie or imported and used in other movies. There are three types of symbols: Graphics, Buttons, and Movieclips.</p>
<p>Using flash symbols is very crucial to the file size of your Flash movie.</p>
<p>Get used to using symbols in flash right from the beginning and name them correctly for easy organization.</p>
<p>Symbols reside in the Flash library. You can drag multiple copies of a symbol from the library to the stage. Each copy of the symbol on the stage is an <em><strong>instance</strong> </em>of the symbol.</p>
<p>Instances of symbols can have different colors, sizes, and behaviors.</p>
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		</item>
		<item>
		<title>Text and Tween Animations</title>
		<link>http://thecomputerschool.edublogs.org/2008/05/22/text-and-tween-animations/</link>
		<comments>http://thecomputerschool.edublogs.org/2008/05/22/text-and-tween-animations/#comments</comments>
		<pubDate>Thu, 22 May 2008 09:57:08 +0000</pubDate>
		<dc:creator>wagongrrl</dc:creator>
		
		<category><![CDATA[Animation]]></category>

		<category><![CDATA[Assignments]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[student work]]></category>

		<guid isPermaLink="false">http://thecomputerschool.edublogs.org/2008/05/22/text-and-tween-animations/</guid>
		<description><![CDATA[You have all been busy creating wonderful text animations and attempting to put together everything you have learned about Flash and Tweening. I have created a web page where I will showcase the animations that you publish and copy to your class hand-in folder. For instructions on how to publish look at the chalk board [...]]]></description>
			<content:encoded><![CDATA[<p>You have all been busy creating wonderful text animations and attempting to put together everything you have learned about Flash and <a href="http://www.webwasp.co.uk/define/motion-tween/index.php">Tweening</a>. I have created a web page where I will showcase the animations that you <a href="http://www.webwasp.co.uk/tutorials/a19-publish/index.php">publish</a> and copy to your class hand-in folder. For instructions on how to publish look at the chalk board in the classroom.</p>
<p><a href="http://thecomputerschool.org/student_work/flash_text/">Student Text Animations</a></p>
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		</item>
		<item>
		<title>Shape Tweening</title>
		<link>http://thecomputerschool.edublogs.org/2008/05/15/shape-tweening/</link>
		<comments>http://thecomputerschool.edublogs.org/2008/05/15/shape-tweening/#comments</comments>
		<pubDate>Thu, 15 May 2008 15:39:08 +0000</pubDate>
		<dc:creator>wagongrrl</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Reference]]></category>

		<category><![CDATA[Animation]]></category>

		<category><![CDATA[how-to]]></category>

		<guid isPermaLink="false">http://thecomputerschool.edublogs.org/2008/05/15/shape-tweening/</guid>
		<description><![CDATA[Shape tweening changes one shape into another. With shape tweening you are using 2 separate shapes or drawings, with motion tweening you are using just one symbol and moving it across the stage.
Shape  tweening will not work between symbols!!
Shape tweens are a different color in the timeline, the in-between frames are green.
There are tutorials [...]]]></description>
			<content:encoded><![CDATA[<p>Shape tweening changes one shape into another. With shape tweening you are using 2 separate shapes or drawings, with motion tweening you are using just one symbol and moving it across the stage.<br />
<em><strong><span style="color: #cc0000">Shape  tweening will not work between symbols!!</span></strong></em></p>
<p>Shape tweens are a different color in the timeline, the in-between frames are green.</p>
<p>There are tutorials available in the computer lab if you need some review on how to create shape tweens. Here are some online examples and tutorials that you can look at and learn from.</p>
<p><a href="http://www.oman3d.com/tutorials/flash/morphing_bc/">Morphing Effect in Flash</a><br />
<a href="http://www.awdsf.com/courseware/flash/flash3_shape_tween.htm">Shape Tween </a><br />
<a href="http://www.youtube.com/watch?v=j99InZ5C1JM">YouTube Video on Shape Tween </a><br />
<a href="http://edutechwiki.unige.ch/en/Flash_shape_tweening_tutorial">EduWiki: Shape Tween </a></p>
<br />Authored by <a href="http://thecomputerschool.edublogs.org">wagongrrl</a>. Hosted by <a href="http://edublogs.org">Edublogs</a>.<script type="text/javascript">
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		</item>
		<item>
		<title>Flash Assignments and Portfolio Project</title>
		<link>http://thecomputerschool.edublogs.org/2008/05/01/flash-assignments-and-portfolio-project/</link>
		<comments>http://thecomputerschool.edublogs.org/2008/05/01/flash-assignments-and-portfolio-project/#comments</comments>
		<pubDate>Thu, 01 May 2008 12:31:14 +0000</pubDate>
		<dc:creator>wagongrrl</dc:creator>
		
		<category><![CDATA[Animation]]></category>

		<category><![CDATA[Assignments]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Reference]]></category>

		<category><![CDATA[how-to]]></category>

		<guid isPermaLink="false">http://thecomputerschool.edublogs.org/2008/05/01/flash-assignments-and-portfolio-project/</guid>
		<description><![CDATA[This marking period you will be responsible for creating a portfolio of Flash files that illustrate the concepts we are studying in class. All the files should be located in your Documents folder inside a folder named Flash. The worksheet has the correct names for each of the files. Flash Portfolio Check-Off 
Tweening
Tweening is the [...]]]></description>
			<content:encoded><![CDATA[<p>This marking period you will be responsible for creating a portfolio of Flash files that illustrate the concepts we are studying in class. All the files should be located in your Documents folder inside a folder named Flash. The worksheet has the correct names for each of the files. <a title="Flash Portfolio Check-Off" href="http://thecomputerschool.edublogs.org/files/2008/05/flash-portfolio-check.pdf">Flash Portfolio Check-Off </a></p>
<p><span style="color: #800000"><strong>Tweening</strong></span><br />
<a href="http://www.webopedia.com/TERM/T/tweening.html"><em><strong>Tweening</strong></em></a> is the technique that creates the <em><strong>in-between frames</strong></em> in an animation based on the first (starting frame) and the last (ending frame).</p>
<p>Tweening also requires <a href="http://www.webwasp.co.uk/define/keyframe/index.php"><em><strong>keyframes</strong></em></a>.  You need two keyframes for any tweened segement: one at the beginning and the other at the end of the segment.  Frames that are between keyframe are called in-between frames.</p>
<p>All of your Flash assignments will be based upon this concept. You will be animating, or moving, objects around the stage, using a number of techniques that I will introduce to you at the beginning of each class.</p>
<br />Authored by <a href="http://thecomputerschool.edublogs.org">wagongrrl</a>. Hosted by <a href="http://edublogs.org">Edublogs</a>.<script type="text/javascript">
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		</item>
		<item>
		<title>Flash Websites and Examples</title>
		<link>http://thecomputerschool.edublogs.org/2008/04/17/flash-websites-and-examples/</link>
		<comments>http://thecomputerschool.edublogs.org/2008/04/17/flash-websites-and-examples/#comments</comments>
		<pubDate>Thu, 17 Apr 2008 17:29:32 +0000</pubDate>
		<dc:creator>wagongrrl</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Links]]></category>

		<category><![CDATA[Reference]]></category>

		<category><![CDATA[Animation]]></category>

		<category><![CDATA[how-to]]></category>

		<guid isPermaLink="false">http://thecomputerschool.edublogs.org/2008/04/17/flash-websites-and-examples/</guid>
		<description><![CDATA[Here are some links to some websites that show examples of the different things that we are learning in class. If you want to look at some of the interesting things you can create in Flash, or if you want to move ahead of the class and add more to the basic tweens we are [...]]]></description>
			<content:encoded><![CDATA[<p>Here are some links to some websites that show examples of the different things that we are learning in class. If you want to look at some of the interesting things you can create in Flash, or if you want to move ahead of the class and add more to the basic tweens we are doing, you should take a look at these pages.</p>
<p><a href="http://www.school-for-champions.com/flash/simple.htm">Creating Simple Flash Animations </a><br />
<a href="http://www.video-animation.com/flash8_001.shtml">Flash 8 Advanced Tutorials</a><br />
<a href="http://www.phong.com/tutorials/flash/animation/">Bringing your Animation to Life</a></p>
<br />Authored by <a href="http://thecomputerschool.edublogs.org">wagongrrl</a>. Hosted by <a href="http://edublogs.org">Edublogs</a>.<script type="text/javascript">
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		</item>
		<item>
		<title>Creating Flash Animations</title>
		<link>http://thecomputerschool.edublogs.org/2008/04/16/creating-flash-animations/</link>
		<comments>http://thecomputerschool.edublogs.org/2008/04/16/creating-flash-animations/#comments</comments>
		<pubDate>Wed, 16 Apr 2008 14:57:11 +0000</pubDate>
		<dc:creator>wagongrrl</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://thecomputerschool.edublogs.org/2008/04/16/creating-flash-animations/</guid>
		<description><![CDATA[Welcome to the 4th marking period! We are going to learn how to use the program Macromedia Flash and continue to create animations.

The first class will be an introduction to the Flash program and what it looks like. You will have an opportunity to try out the different tools, draw shapes, and learn more about [...]]]></description>
			<content:encoded><![CDATA[<p>Welcome to the 4th marking period! We are going to learn how to use the program <font color="#ff0000"><strong>Macromedia Flash</strong></font> and continue to create animations.<br />
<img src="http://thecomputerschool.edublogs.org/files/2008/04/flash_logo.gif" alt="Flash 8" /><br />
The first class will be an introduction to the Flash program and what it looks like. You will have an opportunity to try out the different tools, draw shapes, and learn more about the names of the different parts of the Flash window.</p>
<p>You will be expected to complete a worksheet during class time where you will identify and label the parts of the window.</p>
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		</item>
		<item>
		<title>End of 3rd Marking Period</title>
		<link>http://thecomputerschool.edublogs.org/2008/04/03/end-of-3rd-marking-period/</link>
		<comments>http://thecomputerschool.edublogs.org/2008/04/03/end-of-3rd-marking-period/#comments</comments>
		<pubDate>Thu, 03 Apr 2008 12:13:48 +0000</pubDate>
		<dc:creator>wagongrrl</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://thecomputerschool.edublogs.org/2008/04/03/end-of-3rd-marking-period/</guid>
		<description><![CDATA[Time flies when you work hard! This is the last week of this marking period. All the work must be completed by Friday April 4th. I am grading you from the worksheet that you are completing while working on your Scratch file. If your Scratch file is not 100% ready and tested DO NOT HAND [...]]]></description>
			<content:encoded><![CDATA[<p>Time flies when you work hard! This is the last week of this marking period. All the work must be completed by <font color="#ff0000"><em><strong>Friday April 4th</strong></em></font>. I am grading you from the worksheet that you are completing while working on your Scratch file. If your Scratch file is not 100% ready and tested <em>DO NOT HAND IT IN!</em> We will have time to make any final touches so that work that is handed in is ready to post on the <a href="http://scratch.mit.edu/users/wagongrrl" title="Scratch Web Site - CS Projects">Scratch MIT website</a>.</p>
<p><font color="#008000"><strong>Wiki Post</strong></font>: please use the worksheet to write your Wiki post, when I approve it, you can post it on <a href="http://thecomputerschool.wikispaces.com/Scratch" title="Scratch Wiki page">the Wiki page</a>. Check with me if you don&#8217;t have a login yet, or you don&#8217;t know how to log in and join <a href="http://thecomputerschool.wikispaces.com/" title="The Computer School Wiki space">The Computer School space</a>.</p>
<p><font color="#008000"><strong>Quia Quizzes</strong></font>: <a href="http://www.quia.com/pages/computerschool67.html" title="Computer Class 6/7 Quia page">all 3 quizzes are posted</a>, you will have until April 9th to complete <a href="http://www.quia.com/quiz/1356659.html" title="Quia Quiz #3">Quiz #3</a> because I was late to get it finished.</p>
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		</item>
		<item>
		<title>Using Our WikiSpace</title>
		<link>http://thecomputerschool.edublogs.org/2008/03/14/using-our-wikispace/</link>
		<comments>http://thecomputerschool.edublogs.org/2008/03/14/using-our-wikispace/#comments</comments>
		<pubDate>Fri, 14 Mar 2008 14:30:44 +0000</pubDate>
		<dc:creator>wagongrrl</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://thecomputerschool.edublogs.org/2008/03/14/using-our-wikispace/</guid>
		<description><![CDATA[Now that we have covered some basic programming concepts, and students have completed Scratch animations or games that illustrate these concepts, I am going to ask that you login and post some tips, tricks, code, ideas, frustrations, successes, or how-to&#8217;s on our class wiki page.
Remember to sign any of your posts with your first name [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://thecomputerschool.edublogs.org/2008/03/14/using-our-wikispace/wiki-graphic/" rel="attachment wp-att-49" title="Wiki Graphic"><img src="http://thecomputerschool.edublogs.org/files/2008/03/wiki-graphic.thumbnail.gif" alt="Wiki Graphic" align="right" border="0" hspace="4" /></a>Now that we have covered some basic programming concepts, and students have completed Scratch animations or games that illustrate these concepts, I am going to ask that you login and post some tips, tricks, code, ideas, frustrations, successes, or how-to&#8217;s on our <a href="http://thecomputerschool.wikispaces.com/Scratch" title="Class Wiki-Scratch page">class wiki page.</a></p>
<p>Remember to sign any of your posts with your first name and last initial and include your class section (example 6/7A).</p>
<p>Read the first <a href="http://thecomputerschool.wikispaces.com/" title="Wiki Space- home page">page of the wiki</a> for detailed instructions on  posting guidelines.</p>
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		</item>
		<item>
		<title>Programming Concepts-Variables</title>
		<link>http://thecomputerschool.edublogs.org/2008/03/06/programming-concepts-variables/</link>
		<comments>http://thecomputerschool.edublogs.org/2008/03/06/programming-concepts-variables/#comments</comments>
		<pubDate>Thu, 06 Mar 2008 14:41:31 +0000</pubDate>
		<dc:creator>wagongrrl</dc:creator>
		
		<category><![CDATA[General]]></category>

		<category><![CDATA[Scratch]]></category>

		<category><![CDATA[programming]]></category>

		<category><![CDATA[variables]]></category>

		<guid isPermaLink="false">http://thecomputerschool.edublogs.org/2008/03/06/programming-concepts-variables/</guid>
		<description><![CDATA[Variables are used in Scratch to store numeric information. You have learned about variables in Math, how they store or represent numbers that are unknown. A simple way to explain this is that variables store numbers that change over time. Think about a score in a game, or is your character has lives or strengths; [...]]]></description>
			<content:encoded><![CDATA[<p>Variables are used in <strong><font color="#ff6600">Scratch</font></strong> to <strong><font color="#339966">store numeric information</font></strong>. You have learned about variables in Math, how they store or represent numbers that are unknown. A simple way to explain this is that variables store numbers that change over time. Think about a score in a game, or is your character has lives or strengths; these are numbers that change depending upon what else is happening in the program. Just like when you solve or balance an equation, if you change x, then y must change.</p>
<p>The example I showed in class was a simple race track with cars moving around and a variable that counted the number of times the car crossed the finish line (the number of laps).</p>
<p>Here are <a href="http://thecomputerschool.org/student_work/race/index.html" title="Racing Games">some race examples</a> that students have created to demonstrate the concept.</p>
<br />Authored by <a href="http://thecomputerschool.edublogs.org">wagongrrl</a>. Hosted by <a href="http://edublogs.org">Edublogs</a>.<script type="text/javascript">
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